By Synchroze @ January 1, 2013 at 8:53am
Contained within each warrior is a unique power. The Valkyries saw this power within you, and that is why they chose to resurrect you. Your Keystone holds the ability to bring the best out of your gear, and can be personalized to suit your needs as you travel through the nine realms.
The War of the Immortals: Titan’s Fury expansion introduces a new system called Keystone that greatly enhances certain gem effects by upgrading buildings and Blueprints.
A character who is LV60+ is all that is needed.
How to get to Keystone:
At LV60, a button inside the Character Info window (default “C”) will allow you to access your Keystone. It is located next to the character’s feet and labeled “Keystone.” Also, there is a skill you can add to your skill bar called Upgrade Keystone in the Special Skill window (default “K,” then clicking Special).
The Overview Page shows the Blueprint building designs that are currently in use and the bonus gem effects. The graphics also change according to the time of day!
a. The graphics for the Blueprints that are assigned to the buildings on the Portfolio page.
B. Bonus gem effects/set effects
a. Summarizes the bonuses you receive to gems, and is based on the General Level of each building (General Level is explained below).
b. Set effects appear if you have 7 or more different parts of a Blueprint set and will benefit your character directly!
Upgrade Building Page:
This page is used for upgrading the different buildings and the foundation of your Keystone.
a. Chi is unique to the Keystone system. It is recharged every day at midnight. Any unused Chi does not roll over to the next day.
b. The amount of Chi you have depends on your Composite Power. At midnight, you will receive an amount of Chi equal to 16% of your Composite Power from the previous day.
a. Meditation time is the maximum Cooldown Time allowed for upgrading your Keystone. Every time you upgrade one of the buildings or the Spiritual Foundation, you are given a specific amount of cooldown time. Cooldown Time cannot be higher than the Meditation time.
b. You can use Chi and ZEN to clear some or all of the cooldown time away to be able to upgrade buildings sooner. You can spend 1 Chi and 1 ZEN to take away 1 minute from the Cooldown time, and you must spend ZEN to do so.
c. When spending Chi, the system defaults to the maximum needed to clear the cooldown time, but you can change the amount you wish to spend.
C. Spiritual Foundation
a. None of the buildings can be at a higher level than the Spiritual Foundation. The Spiritual Foundation is used for two main functions.
i. Every level adds a little more time to the maximum Meditation Time.
ii. Every odd level gives an extra slot in the Portfolio bag.
a. Each building has one or more gems associated with it.
i. For example, the Victory Gate’s gems are the Rock of Tyr and Material of Thor.
b. A building’s General Level is determined by adding the Construction Level to the Basic Level.
c. The Construction Level is determined by the Blueprint applied to the building. Check the Blueprint’s description to see it.
d. Upgrading a building gives a specific percentage increase to its corresponding gem(s).
i. For example, every upgrade applied to the Victory Gate increases the bonus effect that the two gems give to you by 3%.
e. The Basic Level of the Spiritual Foundation and all buildings can be upgraded to 50.
In this page you can customize your buildings with Keystone Blueprints.
a. Once a Blueprint is in the Portfolio bag, you can drag it onto any of the building slots to raise the building’s Construction Level.
i. A building must have a Basic Level of 1 to apply a Blueprint to it.
b. You can easily un-equip a Blueprint by right-clicking it to place it back in the Portfolio bag.
B. Portfolio bag
a. You can hold a maximum of 30 Blueprints in the Portfolio bag with the Spiritual Foundation at the maximum level.
b. Right-click a Blueprint in your inventory bag to place a Blueprint in the Portfolio bag.
c. You can hit the Sort button to sort the blueprints by set and type numbers in ascending order.
C. Set Effects
a. Having 7 or more different parts of the same set gives your character added bonuses.
i. For example: you will not receive a Set Bonus if your Blueprints are all IV.
b. The better the rank of the set, the better the bonuses will be.
You can combine different designs together to make another design on this page. There are a few rules.
a. You can combine Blueprints of different ranks, but only consecutive ranks.
i. For example, you can combine a Simple Blueprint with a Cheap or Basic Blueprint, but not with a Standard Blueprint
b. The more Blueprints of one rank that you put in the slots, the better the chances you have for getting the next higher rank. Combining 5 Basic Blueprints has a better chance at getting a Standard Blueprint then 3 Basic Blueprints.
c. Combining two consecutive ranks together will always give you a blueprint of the higher rank. So if you combine 1 Basic and 1 Standard or 5 Basics and 1 Standard, you will always get a Standard. It is ideal to not use more than one higher rank blueprint when combining, since it provides no other benefit.
d. There is no set method to get a specific Blueprint. It is all based on chance as to what comes out!
a. The Fee is how many Coins it will cost to combine the Blueprints together.
b. Once you figure out what you want to combine, press the Combine button.
c. Once a combination has finished, the results will appear in the single slot.
d. You will only receive one Blueprint every time you combine, no matter how many Blueprints are being combined.
**This helpful guide was provided by Synnie and published on their behalf.**